Behind NEUROCLIMA Play: Sharing Design Lessons at European Conference on Game-Based Learning (ECGBL) 2026
By Kemi Oyesola Designing an educational experience is rarely a straight line. Behind every seemingly simple activity are questions about the learners, the learning objectives, the context in which the experience will be used, and the practical constraints of the people expected to facilitate it. There are also many conversations, iterations, adjustments, and moments where










